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Helldivers Wiki
904
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Illuminate
Automatons
Terminids
Helldivers
Federation of Super Earth
SEAF
Gameplay
Objectives
Stratagems
Weapons
Ship Modules
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Polar Patriots
Viper Commandos
Freedom's Flame
Chemical Agents
Truth Enforcers
Urban Legends
Servants of Freedom
Borderline Justice
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Force of Law
Control Group
Obedient Democracy Support Troopers
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Know Your Role!
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==Trivia== *In ''Helldivers 2'', the generic Super Destroyers seen in the distance are always labeled "SS LIBERTY". The prefix "SS" was previously used in the first ''Helldivers'' game, before presumably being retconned into "SES" during ''Helldivers 2''<nowiki/>'s development. *The generic model for a Super Destroyer depicts it with the Level 2 Orbital Cannon upgrade. *The holographic and blueprints for the Super Destroyer depict it with four twin-turrets in front of the Bridge, rather than the variety of cannons, missile pods, and Gatling guns actually available. *New production Super Destroyers have a single large cannon mounted in front of the deck, this cannon is replaced with two identical cannons mounted across from each other when the Level 1 Orbital Cannon upgrade is unlocked. *New production Super Destroyers are only partially completed. The Engineering Workshop, Robotics Workshop, Patriotic Administration Center, and Bridge are still under construction or require installation of equipment, the hangar is empty, save for the Pelican, and the ship is featured with only a skeleton crew. *A fully upgraded Super Destroyer has a crew of approximately 40 personnel. *Helldivers are financially responsible for the repair of a damaged Super Destroyer. If the Helldiver is killed, the bill is subtracted from the Martyrdom Payment the family would receive. *A crew member on the inaccessible part of the Bridge has an interaction prompt, but if a player glitches their way over to her, she has no dialog or responses. *The Super Destroyer is supposedly equipped with a dining hall, barracks and a personal sauna, according to voicelines by the [[Service Technician]] and [[Democracy Officer]]. Where said facilities are located within the ship, however, is a mystery not of the Helldivers' concern. **The personal sauna is for the [[Democracy Officer]]'s private use only and is off-limits for the rest of the crew. *When orbiting the [[Meridia]] Black Hole, it is possible to hear the outer armor plates of the Super Destroyer being stretched by the gravitational pull. **This would not be consistent with how the Super Destroyer's Alcubierre Drive is supposed to work, as the Black Hole should not be able to alter the Super Destroyer's time-space bubble. However, it is likely the bubble is dispersed whenever the ship is not in active travel. *The hangar can be seen but cannot be accessed without bugs or glitches. If one does end up in the hangar, the floor around the elevator is not solid, and players can fall out of the ship. **Because the floor is not solid, sometimes one of the ship crewmen will be standing under the floor. They can only be seen by glitching into the hangar and falling through the non-solid floor to the solid platform below. This crew member can also be interacted with like the one above, but also has no dialog or responses. *From the [[Helldivers 1:Hellpod|Hellpod]] launch deck, players may observe other Super Destroyers firing [[Helldivers 1:Hellpod|hellpods]] and strikes towards the planet, with stratagem beacons visible on the ground. ** Super Destroyers may take occasional ground-based fire, sometimes suffering fatal hits. The player's own ship thus far is not subject to attack, but may take near misses. *** This event only occurs on Automaton-controlled planets and it is triggered whenever a player/squad nearby has failed their mission. *** Additionally, players can sometimes see Super Destroyers being scuttled into orbit. This is a scripted event that only occurs whenever a nearby player/squad abandons an operation (be it by quitting the game/joining a match that is hosted in a different planet). * In patch 5.0.0, an issue was fixed where a missile inside the Destroyer’s hangar was misaligned. This dangerous act of asymmetry has been corrected. The undemocratic ship operator responsible for this disgraceful display of inefficiency has been promptly re-educated in a high-orbit correctional facility. Glory to the Office of Corrective Deployment! [[Category:Lore]] [[Category:Helldivers 2]] [[Category:Helldivers]] [[Category:SEAF]] [[Category:Spaceships]] [[pt-br:Superdestróier]]
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