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Helldivers Wiki
904
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Illuminate
Automatons
Terminids
Helldivers
Federation of Super Earth
SEAF
Gameplay
Objectives
Stratagems
Weapons
Ship Modules
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Polar Patriots
Viper Commandos
Freedom's Flame
Chemical Agents
Truth Enforcers
Urban Legends
Servants of Freedom
Borderline Justice
Masters of Ceremony
Force of Law
Control Group
Obedient Democracy Support Troopers
Dust Devils
Python Commandos
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
Major Orders
Know Your Role!
Easter Eggs
Miscellaneous
Boosters
Armory
Currencies
Superstore
Achievements
Ranks
Admin Noticeboard
Helldivers
Factions
Bugs
Cyborgs
The Illuminate
Helldivers
Detailed Stats
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Super Destroyer
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==General== {{Quote|Super Destroyer crew assignments are some of the most sought-after in the fleet. Everyone wants to be on a Helldiver's destroyer.|[[Ship Master]]}} [[File:SuperDestroyerHolo.png|thumb|right|300px|Holographic depiction of a Super Destroyer.]] The Super Destroyer is a relatively small combat vessel approximately 170 meters long and 80 meters wide. The Alcubierre Drive enables the Super Destroyer to navigate to any planet in the galaxy within seconds by warping time and space around the vessel. Super Destroyers are fueled by [[Element-710]], an oil-like substance produced as a side-effect of {{Terminids|Terminid}} decomposition. Super Destroyers typically have names in the following format: SES (Super Earth Ship) ''Noun'' of ''Noun'', for example: SES ''Shield'' of ''the People''. Players also have the choice to name their Super Destroyers at the start and any time during the game. [[File:HD2 Super Destroyer Final Concept Art.jpg|thumb|right|300px|Final concept art of the Super Destroyer.]] ===Exterior=== The rear consists of 10 large engines which the Super Destroyer uses to navigate local space around planets. The rear is flanked by two very large bracket-shaped panels that house the four outer engines. The middle hull consists of a large wide structure with what appear to be loading bays along the side. The front extends far over the bridge and consists of 2 long pillars flanking a larger center pillar, an antenna array stands at the tip of the center pillar. ===Interior=== [[File:Super Destroyer Hangar.jpg|thumb|right|300px|The hangar bay of a Super Destroyer with an Eagle fighter and a Pelican transport.]] [[File:HD2 Helldiver Cryo Chamber.jpg|thumb|right|300px|The Helldiver Cryo Chamber of a Super Destroyer.]] The rear of the ship consists of the hangar where the [[Pelican-1|Pelican]] is parked; on an upgraded Super Destroyer, the [[Eagle]] is also parked in the hangar, and a large amount of ordnance is stored in the open. At the back of the hangar is a small access portal to the engine room. The main deck is an open area where the [[Ship Master]] and the [[Service Technician]] can be found. To the left is the Robotics Workshop and the Patriotic Administration Center, and on the right is the Cryogenic Chamber and the Engineering Workshop. The main deck also houses the [[Super Citizen Edition|Stratagem Hero arcade machine]] and a large television screen that shows news updates, commercials, and the 'Brasch Tactics' series of tips. Through the first bulkhead is the Armory on the left and a series of computers on the right, the loading bays seen on the exterior of the ship are inaccessible and cannot be seen. Beyond the second bulkhead lies the Bridge where the [[Democracy Officer]] monitors the ship and its crew. A holographic [[Map:Galactic_War_Map|Galactic Map]] is used by the {{Helldivers|Helldiver}} to select which planet to go to and which operation to take part in. At the foredeck is the [[Helldivers 1:Hellpod|Hellpod]] launch system, for delivering Helldivers and their [[Stratagems]] to the field. It consists of four launch tubes, into which Helldivers and their resupplies are loaded. The observation deck allows the crew to directly monitor events on the ground, as well as inspect the ship's gun batteries and immediate surroundings. A belt of [[Helldivers 1:Hellpod|Hellpods]] encircles the deck of the Super Destroyer. An access port to starboard, next to the Robotics Workshop, allows a freshly-thawed {{Helldivers|Helldiver}} to enter the main deck. Helldivers from allied vessels can also return here to be re-frozen and transferred back to the ships they command. Additionally, two belts of artillery ammunition run along the ceiling of the bridge. {{clear}} ===Armament=== [[File:SuperDestroyerSpecs.png|thumb|left|300px|Super Destroyer blueprint side, showing the ship's weapons.]] [[File:SuperDestroyerSpecs2.png|thumb|left|300px|Super Destroyer blueprint front.]] Super Destroyers are armed with a very wide variety of weapons mounted in front of and beneath the bridge. Visible weapons forward of the bridge include a one or two large cannons, two large self-loading rocket pods, and two large Gatling guns; 2 large triple-barreled naval guns are also visible mounted on the hull beneath the bridge. The only named weapon is the ATLAS Cannon, which fires the Precision Strike. The Super Destroyer is capable of firing its precision ATLAS Cannon—including specialized Gas, EMS, and Airburst shells—a Gatling gun, 120mm and 380mm Artillery, a high intensity Laser, and a high velocity Railcannon. Among the Super Destroyer's limited armament are the {{Helldivers}} themselves, of which Five are devoted to each mission. This number can be adjusted using certain [[Boosters]], or if the last remaining Helldiver demonstrates exceptional survival skills to merit defrosting an additional standby. Each allied Super Destroyer provides its own complement of Helldivers to the mission. {{clear}}
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