“ | Scorching temperatures, high winds, and low precipitation cause a near-constant cycle of fires to sweep this planet, punctuated by short bursts of lush rebirth between infernos. | „ |
~ Official Description |
Hellmire is one of four habitable planets in the Mirin Sector. It is covered with vast, hazardous deserts that can pose a threat to even the best Helldivers. This planet, alongside Oshaune, marks the border with the Draco Sector, as it contains a supply line out of itself and into Estanu.
Topography[ | ]
Hellmire has earned a reputation as the Terminid front's equivalent to Malevelon Creek, and for good reason. The entire planet is a dry wasteland where the sky bursts into flames! Fire tornadoes form frequently in the planet's scorching atmosphere, incinerating humans and Terminids indiscriminately. It is theorized that the little plant life that manages to survive on Hellmire uses the tornadoes to germinate, similar to some plants species on the southern continent of Sector One.
The deserts of Hellmire are divided by narrow, craggy canyons that may hamper movement. SEAF personnel are advised to avoid lingering in these, as being stuck in one with a fire tornado can mean certain death. The "short period of lush rebirth between infernos" mentioned in the worlds description is not really witnessed ingame.
History[ | ]
Special Military Operations[ | ]
Activation of the Terminid Control System[ | ]
Helldiver expeditions first began dropping on Hellmire shortly after the installation of the Terminid Control System on the Barrier Planets, allowing the SEAF to push the hated insectoids into the Mirin and Draco sectors. However, Hellmire's hostile environment made it difficult to stem the tide of fascism there. High Command wisely shifted Super Earth's attention to higher-priority targets, especially as the Automaton Front hardened during the siege of Tien Kwan.
Operation CBCT Protection[ | ]
In March 2184, several Civilian Biomass Collection Teams were deployed on Hellmire, alongside Fori Prime, Crimsica and Estanu. The Helldivers were tasked with maintaining the planet's defense until the operation's completion.
Though inclement weather forced the sacrifices of many brave soldiers, superior work by the Helldivers kept the planet under Super Earth's control. Upon successful completion of the operation, the SEAF tactically retreated to avoid unnecessary occupation-related paperwork.
Operation E-710 Farms[ | ]
In April 2184, the Helldivers were ordered to liberate and hold control of Hellmire, Crimsica and Estanu to enable the construction of safer, more efficient E-710 farms. This endeavour was carried out flawlessly. Hellmire remained stubbornly resistant to Liberty's hands, yet the Helldivers proved they could tame it with their indomitable spirit.
Unfortunately, the Terminids' hatred for peace knows no bounds. Hordes of bugs quickly overwhelmed the newly-constructed farms, and Hellmire fell into another bloody deadlock.
Second Galactic War[ | ]
Failure of the Terminid Control System[ | ]
The unexpected failure of the Terminid Control System prevented the SEAF from approaching Hellmire for several months. Thankfully, on May 30th, 2184, the Terminid Supercolony at Meridia was utterly eradicated through the Helldivers' judicious deployment of Dark Fluid. This development instantly crippled the Terminid advance, opening a path toward Hellmire once more.
Operation Hive Breaker[ | ]
The development of the Hive Breaker drill enabled the liberation of planets which had consistently been occupied by the Terminids. In June 2184, High Command ordered its deployment to Hellmire, Estanu, Crimsica, Fori Prime, and Nivel 43.
By the late hours of June 19th, Hellmire had been successfully liberated by the Helldivers. The planet's fiery deserts were doused with Terminid blood, enabling its future colonization. The Ministry of Science has calculated a 102% probability that the Terminids will never return, proving once again that Democracy overcomes all.
Operation Andromeda[ | ]
Hellmire would see its peace cut short once again as, due to the diversion of Helldivers towards the Automaton Front shortly after its liberation, the Terminids would launch multiple assaults upon it and Esker. While the Helldivers managed to defend Hellmire the first time on July 11th, the second assault came immediately after on July 13th. Due to the ongoing Operation Andromeda funneling the majority of Helldivers towards the Automaton Front, Hellmire fell on July 14th, alongside with Esker and nearby Estanu.
Post Operation Andromeda[ | ]
After the end of Operation Andromeda, The Gloom quickly began to expand, completely engulfing the world in a matter of hours. The status of Hellmire remains unknown, as any and all ships sent inside have lost signal almost immediately. Ever since, the Terminids have unjustly used this planet as a launching pad by which to consistently trouble Fenrir III and Erata Prime, forcing the Helldivers to repel their massive gloom-driven incursions time after time. Hopefully, the construction of the Democracy Space Station can fight back against The Gloom once and for all. But for now, its fate remains uncertain.
FTL Lines[ | ]
Notes[ | ]
- According to it's description, the colonists of Hellmire managed to recover a lost shipment of the CE-35 TRENCH ENGINEER Armour. After which the local pastime of fence-smashing was born.