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Helldivers Wiki
904
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Illuminate
Automatons
Terminids
Helldivers
Federation of Super Earth
SEAF
Gameplay
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Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Polar Patriots
Viper Commandos
Freedom's Flame
Chemical Agents
Truth Enforcers
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Force of Law
Control Group
Obedient Democracy Support Troopers
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Helldivers 1:SH-32 Directional Kinetic Shield
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Helldivers 1:SH-32 Directional Kinetic Shield
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== Gameplay Tips == * The SH-32 is fully capable of blocking melee damage from most melee units in the game, as long as the player is facing the attackers directly and does not get surrounded. ** Be aware that it is much easier to block attacks from small enemy units with short reach (such as the Bug [[Helldivers 1:Scout|Scouts]]/[[Helldivers 1:Vanguard|Vanguards]] and [[Helldivers 1:Stalker|Stalkers]], Cyborg [[Helldivers 1:Grotesque|Grotesques]], Illuminate [[Helldivers 1:Outcast|Outcasts]], etc.), while larger melee units with longer reaching attacks are able to do damage by "clipping through" the shield. This can be mitigated by moving backwards while firing. ** The SH-32 is able to ''reduce'' melee damage from [[Helldivers 1:Impaler|Impaler]] tentacle attacks when facing it directly with the shield while standing at around 2/3 of the tentacle's full range. ** The SH-32 is able to ''reduce'' bayonet damage by half when facing it directly with the shield. * The SH-32 will ''reduce'' (but not negate) incoming ranged damage from the following enemy attacks: **[[Helldivers 1:Cyborgs|Cyborg]] units armed with small-arms weaponry such as miniguns ([[Helldivers 1:Hulk|Hulks]]). *** An [[Helldivers 1:Initiate|Initiate]]'s gun is, however, stopped entirely. **[[Helldivers 1:The Illuminate|Illuminate]] units armed with electro-static weapons ([[Helldivers 1:Tripod|Tripods]] and [[Helldivers 1:Strider|Striders]]). ** Explosions from any source (such as grenades, airstrikes and [[Helldivers 1:Comrade|Comrade]]/[[Helldivers 1:Warlord|Warlord]]'s gauss rifle). * While the SH-32 is not designed to protect against heavy ranged attacks such as the Cyborg [[Helldivers 1:Infantry Fighting Vehicle|IFV's]] cannon and the Illuminate [[Helldivers 1:Hunter|Hunter's]] long range sniper-shot, it is possible to neutralize these attacks if the projectile hits you along your side while facing it with your shield. Extreme precision is advised when attempting to do this. * Equipping the SH-32 Directional Kinetic Shield allows players to walk through [[Helldivers 1:Anti-Personnel Barrier|Anti-Personnel Barriers]] without sustaining any damage.
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