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Helldivers Wiki
896
pages
Explore
Main Page
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Interactive Maps
Helldivers 2
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Automatons
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Helldivers
Gameplay
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Weapons
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Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Polar Patriots
Viper Commandos
Freedom's Flame
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
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Know Your Role!
Easter Eggs
Miscellaneous
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The Illuminate
Helldivers
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Helldivers 1:Obsidian Observer
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Helldivers 1:Obsidian Observer
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== Tactics == * Encountered on level 13-15 [[Helldivers 1:Planets|planets]], Obsidian Observers patrol the battlefield while cloaked, following semi-random patterns while searching for Helldivers. Their patrols are more densely clustered around mission objectives and they are also attracted to [[Helldivers 1:Stratagems|Stratagem]] Beacons. * Behaving very much like [[Helldivers 1:Watcher|Watcher]]s and [[Helldivers 1:Observer|Observer]]s, after spotting Helldiver troops the Obsidian Observer will de-cloak and quickly raise an alarm to call for support from more powerful Illuminate units. Unlike Watchers, these weaponized scouts will emit a confusion blast similar to that employed by the [[Helldivers 1:Council Member|ouncil Member]]s. * The Obsidian Observer's cloaking ability and small size means Helldivers must be alert and accurate when fighting Illuminate forces. ** Because Obsidian Observers are shielded and more resilient than Observers, they can absorb more damage before being destroyed, which in turn grants more time to raise an alarm. Their shield also absorbs all damage from the first projectile which makes impact, meaning even very powerful weapons (such as the [[Helldivers 1:RX-1 Rail Gun|RX-1 Rail Gun]]) require at least two shots to destroy an Obsidian Observer. Players can combat this trait by using shotguns or rapid fire weapons. * The Obsidian Observer's shield is not conventionally used, as it will drop the shield whenever cloaked (if not already removed by damage), e.g. after raising an alarm. The shield will be activated again when it attempts to sound an alarm.
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