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Apprentice D

The Illuminate society is believed to be based on knowledge. Individuals that have attained enough knowledge will eventually become an Illusionist and the Apprentice role is the last step before that.

Truly devastating, the Apprentices are commonly found whenever the Illuminate attacks. Their nano-abilities are dangerous and used to incapacitate their targets before moving into melee range to slice up their enemies.

Illuminate Emblem Role Danger Weapons Resilience Armor
Light Infantry Medium Nano-Tech Medium Low
Health Constitution Armor Shield
Base Decay Base Decay Location Min Max Base Armor Regen Delay
300 0 0 0 default 15 50 not shielded

The stun orbs fired by the Apprentice can be destroyed by dealing 60 damage to them.

Attacks Power Crit AP? Effects
Melee 22 n/a yes n/a
Stun Orb n/a n/a no explosive
Area/Explosive Anti-Personnel Direct Ignore AP? Effects
Radius Power Radius Power Armor Shields
Stun Orb 4.0 0 4.0 0 no no no lightning:static slow

Tactics[ | ]

  • Found on most planets with an Illuminate presence, Apprentices teleport onto the battlefield, normally in groups of two or three, wherever Observers or Watchers have raised an alarm to warn of a Helldiver's presence.
  • After spawning, Apprentices will typically launch a projectile attack at players which severely hinders the movement of any stricken Helldiver. This allows the Apprentice time to quickly enter close range and engage players in combat with their powerful melee weapons. The orbs they launch can be shot to destroy them. Fire from Incendiary Bombs or the Incendiary Grenades Perk will destroy the projectiles on contact and makes for an effective temporary barrier.
  • Apprentices are a relatively small target and move swiftly so players must be accurate when targeting them; fortunately they are only lightly armoured and can normally be dispatched fairly easily from distance.

Notes[ | ]

  • Not only are Apprentices something of a nod towards Eldar Warlocks with regards as to their melee weapon, but said weapon also simultaneously seems to be a subtle visual shout-out to the Anbo-jyutsu martial art from the Star Trek universe.
Enemies
Bugs Emblem
Bugs

Scout Vanguard Shadow Stalker Warrior Elite Brood Commander Impaler Tank Behemoth Hive Lord

Illuminate Emblem
Illuminate

Observer Watcher Obsidian Observer Hunter Tripod Strider Apprentice Outcast Obelisk Illusionist Council Member Great Eye

Cyborg Emblem 2
Cyborgs

Initiate 'Squadleader' Soldier Legionnaire Hound Grotesque Immolator Comrade Berserker Butcher Hulk Warlord Infantry Fighting Vehicle Siege Mech

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