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Helldivers Wiki
861
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Illuminate
Automatons
Terminids
Helldivers
Federation of Super Earth
SEAF
Gameplay
Objectives
Stratagems
Weapons
Ship Modules
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Polar Patriots
Viper Commandos
Freedom's Flame
Chemical Agents
Truth Enforcers
Urban Legends
Servants of Freedom
Borderline Justice
Masters of Ceremony
Force of Law
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
Major Orders
Helldiver Operations
Know Your Role!
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The Illuminate
Helldivers
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Achird III
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Achird III
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== Topography == Achird III is an arid, rocky planet featuring great shallow basins, sunken deserts, picturesque buttes and mesas, and rare verdant sections of valley. By and large though the planet is dominated by a series of continent mesas and plateaus, some of which are the size of skyscrapers. This has created an unexpected challenge for Helldivers operating on the planet, as this geography has been reported to obstruct some stratagems. Iron minerals, and particularly hematite, are responsible for coloring the planet's sedimentary rock layers, which when combined with the planet's seismic instability has created large quantities of dust due to soil surface disturbance. This combined with strong winds has resulting in a fine layer of red dust that covers most of the planet which has also been known to clog up both unprotected machinery as well as lungs. The majority of plant life on the planet consists of dry grasslands and shrub lands, with the arid nature of Achird III also driving the evolution of exceptionally efficient water usage in its various organisms. The planet shares very similar characteristics to that of [[Fori Prime]], [[Calypso]], and [[Vernen Wells]].
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