AC-3 Arc Thrower

"'The Arc Thrower projects an arc of lightning that follows the path of least resistance. The weapon can be charged up for a more powerful effect.' - Armory Description"

Unlock Requirement
The AC-3 Arc Thrower unlocks at rank 22 (Field Marshal).

Upgrades
Faster Charge
 * Improving the power generation and capacitors decreases the charge time significantly.

Increased Range
 * Improvements and tweaks allows the shots fired to travel a greater distance before losing their power.

Weapon Stats
As it is an Arc weapon, the AC-3 does not require any ammunition to fire.

Gameplay Tips

 * An Arc weapon blast, if it connects with a target unit, will always ignore angle and assume the hit to be to the front of the unit. This can be demonstrated by shooting an upgraded HAV or a blocking Cyborg Hulk.


 * The Arc Thrower is capable of eradicating or crippling large groups of enemies in a single zap. The longer the trigger is held, the larger the arc it ejects.


 * If you need to reposition quickly but have your Arc weapon charged up, a good practice is to discharge it in the opposite direction of any friendly Helldivers.


 * Unfortunately, charging an Arc weapon slows the user's movement to a crawl, which can hold back the rest of the squad. Together with their top-tier talent for terminating team members, it can be a challenge to learn how to use Arc weapons around other Helldivers.


 * Hitting other players who wear an active SH-20 Shield Generator Pack can extend the range of the Arc Throwers weapon blast without damaging or killing the other player. The Shield, however, will be disabled when hit and must recharge again.
 * You can extend the range of the Arc Thrower by hitting IFVs as well. However, it will not damage them.
 * The Arc Thrower's range can be extended by zapping destroyable objectives of any kind. Geological Survey or Launchpad will take a huge amount of damage, however.