P-2 Peacemaker

The P-2 Peacemaker pistol is your average standard-issue sidearm. It fulfills the role of a last backup in case of ammunition shortage, and fills the void of a one handed weapon if the Helldiver is incapacitated or carrying important objectives.

Unlock Requirement
The Peacemaker is the standard-issue sidearm, available to all Helldivers regardless of rank.

Upgrades
Armor-Piercing Ammunition
 * This ammunition type has been specifically altered to counter armor and should have no trouble punching through lighter armor with little to no effort. Note that this will not make it possible to damaged heavily armored enemies.

Extended Magazine
 * Increases the amount of rounds in the magazine. The amount of extra ammunition in each magazine varies from weapon to weapon. Whether it is a longer magazine, drum, or box, extended magazine is the collective name for more bullets before you need to reload, something that is almost always desirable.

Burst Fire
 * This upgrade makes every press of the trigger fire three shots, with virtually no spread.

Weapon Stats

 * Helldivers start with 4 magazines of Peacemaker ammunition, and can carry up to 6. Each magazine contains 12 rounds (21 with the Extended Magazine upgrade). If 4 or less rounds remain in the magazine when the weapon is fired, the 'low ammunition' warning sound will play.


 * Reload time for a fully emptied magazine is 1 second; if reloaded while there are still rounds in the magazine, this drops to 0.5 seconds. In addition, this keeps a round in the chamber. This means a Peacemaker with the Extended Magazine upgrade and a chambered round gives a total of 22 shots before needing to be reloaded.

Gameplay Tips

 * Although its 'Range' statistic is missing, the P-2 Peacemaker has about the same range as the CR-9 Suppressor.


 * A versatile one-handed weapon, the burst fire makes it useful against Illuminate Watchers as it can take down the shield as well as the Watcher itself. Burst fire also allows for the P-2 to be used against crowds. The low damage output makes it hard to deal with crowds and stronger enemies.


 * Sidearms can be used when carrying objectives such as the Black Box, Illuminate Power Core or Artillery shells.
 * Mortally wounded Helldivers can draw their sidearm automatically by using the aiming controls (right analog stick or mouse). Keep in mind that it needs to be manually switched back to the previously selected weapon after dropping whatever the player was carrying or after recovering from mortal wounds.


 * While difficult, single shots can still be performed with the Burst Fire upgrade by slightly depressing the trigger button instead of pushing it all the way down. It is well worth learning this "half-trigger" tap, since many weaker enemies can be killed with a single, accurate pistol shot to their center mass. It saves your pistol ammunition for when you need it the most.
 * If you find yourself unable to fire in burst mode, make sure you turn on 'Veteran Controller Mode' in the game's settings.