Commissar

A crude simulation of military leadership, the Commissar is augmented with slightly faster processing and a crude command subroutine. The Commissar stays out of combat if possible, as despicably cowardly as it is unequivocally non-sentient.

Tactics

 * The Commissar is a unique bot responsible for calling in bot drops as a first action. (Other infantry are also capable of calling in bot drops)
 * At higher difficulty’s Commissars gain a “suprise” secondary ranged attack that deals significant damage an ignites the player. This attack involves the Commissar charging it’s pistol’s flare an then firing the flare at a Helldiver rather than using it to call in a drop-ship.
 * They perform a combo of melee and ranged attacks, but they'll only start to come after Helldivers once the Troopers, Raiders, and Marauders have been cleared out.
 * The Commissar is vulnerable to grenades and headshots. The best way to defeat it, while avoiding getting close to it, is to aim for headshots or use grenades for a quick takedown.