LIFT-850 Jump Pack

"'The Helldiver-issued jump pack propels the wearer a short distance into the air and forward, allowing for swift movement over difficult terrain. The pack is cumbersome, and as a result, the wearer won’t be able to go prone.' - Armory Description"

Stratagem Code
In Helldivers, Players must enter the following sequence, using the controller d‑pad, in order to call down this single-use stratagem during a mission;

This piece of kit also returns in Helldivers 2 with the same name. It shares the same code as its former iteration:

Unlock Requirement
In Helldivers 2, the LIFT-850 is unlocked at Level 8 and is purchasable with 6000 Requisition points.

In the original, the LIFT-850 Jump Pack is granted to the player as a reward for completing all the missions on its associated planet (typically a medium-low level planet - difficulty 4 to 6).

Helldivers 2
The Jump Pack has unlimited usage in Helldivers 2, operating on a long cooldown between uses. When activated, it will propel the user through the air in a steep arc, automatically triggering a short burst before landing to prevent any fall damage.

The Jump Pack is useful as a tool for escaping enemies, or for entering outposts/objectives by bypassing potential obstacles and guards.

Helldivers
This section contains information specific to Helldivers and how the Jump Pack stratagem behaves in that game.

Gameplay Tips

 * Collecting an ammunition box will fully refuel an equipped Jump Pack.
 * Every 2 "jumps" LIFT's fuel drain noticeably, once the fuel is out, the player loses the ability to "jump" and can prone again.
 * The player is invulnerable to all types of damage sources while airborne, this can be useful to avoid casualties from Offensive Stratagems and the nuclear blasts from a NUX-223 Hellbomb or Shredder Missile Strike.