FLAM-40 Flamethrower

""""An incendiary weapon for close range. Will ignite targets, terrain and any flammable teammates.""

- Official Description "Transporting a large shipment of flamethrowers. Heavy enemy presence - delivery expected to take the whole day. Derek forgot the fire extinguisher but I'm sure we'll be fi-"

- Captain's Log (usually found next to a crashed ship)

Strategem Code
Players must enter the following sequence, using the default Ctrl+WASD keys or the controller D-Pad in order to call down this Stratagem during a mission:



Stats

 *  Call-in Time : 3 Seconds
 *  Uses : Unlimited
 *  Cooldown Time : 480 Seconds (8 Minutes)
 * Armor Penetration: Heavy Penetration
 * Capacity: 100
 * Max Ammo: 4 Canisters
 * Flashlight: No

Gameplay Tips

 * Flamethrower damage is essentially split into two components, instant damage on hit and the burning damage over time. Against stronger targets, its more effective to let the latter take its course rather than focused fire. Either sweep the flames across enemy formations or switch to other weapons to supplement additional damage.
 * The burn damage lasts for 3 seconds without taking further fire damage.
 * Flamethrowers can also set the ground on fire for quite some time, which can be a very effective tactic at chokepoints. While the weapon cannot destroy bug holes, it can at least turn them into a death trap for most spawning bugs until it is closed by other means.
 * Extreme caution is advised near teammates, even moreso than usual, as burning damage is extremely dangerous to fellow Helldivers.
 * Flamethrowers are extremely effective at handling almost any Terminid, though Bile Titans are far too risky to engage and Shriekers will also stay out of range most of the time.
 * Against Automatons, its fairly effective, if risky, against basic enemies up to Devastators (though the shield of Heavy Devastors blocks fire), but drops off sharply against anything heavier, with units like tanks being almost completely immune to fire and the explosion on death likely to kill any Helldiver crazy enough to engage them at flamethrower range.