Major Order (Helldivers 2)

Major Orders serve as the main objectives in Helldivers 2. Players have to complete time-limited community goals in order to make progress in the Second Galactic War. The course of the war is not scripted as outcomes of battles depend entirely on player actions. Due to this dynamic nature of the game, Major Orders can have various consequences for the Galactic War depending on whether players succeed or fail to complete them. For example, planets can be liberated from or lost to enemy factions, preventing them from or allowing them to push into further sectors of the galaxy.

Operation: Valiant Enclosure

 * Briefing: Freedom is under attack. The Terminid outbreak threatens to spread out of control, and probability of child eviscerations is at an all-time high. In response, our scientists have developed the Terminid Control System: a planet-wide bug extermination network. The TCS will be constructed on an unbroken line of Barrier Planets, quarantining the bugs behind them. The worlds leading to the Barrier Planets are crawling with Terminids. This Infestation must be cleansed.
 * Overview: Liberate Heeth and Angel's Venture
 * Outcome: UNKNOWN (possibly successful?)

Defense of Draupnir and Mantes

 * Overview: Defend Draupnir and Mantes
 * Outcome: FAILURE. Despite the valorous efforts of the Helldivers, Automaton marauders have invaded Super Earth territory. Patriotic citizens mourn as their sufficiently-sized homes burn to the ground. Super Earth citizens demand justice, and they will receive it. But for now, the Terminid Control System is ready for activation.

Defense of Heeth and Angel's Venture

 * Overview: The Terminids are swarming Super Earth planets. Countless Helldivers paid for these lands with their lives. We cannot lose them now. Designated planets must be under Super Earth Control when order expires: Heeth, Angel's Venture.
 * Outcome: SUCCESS. Terminid expansion into the Orion Sector halted.

Liberation of Tien Kwan

 * Briefing: Tien Kwan is home to the sole aresnal of new Exosuit technology. It is only a matter of time before the Automatons discover the arsenal and steal it for themselves. Liberate Tien Kwan, before it is too late.
 * Overview: Secure the new line of combat Exosuits by liberating the planet where the production facilities are located. Liberate Tien Kwan
 * Outcome: SUCCESS. Well done, Helldivers. Tien Kwan has been returned to the care of Managed Democracy. The Morgunson Arsenal, and its stockpile of freshly-produced Exosuits, were recovered intact. The EXO-45 Patriot Exosuit is now available for requisition.

Activate Terminid Control System

 * Briefing: Upon each Barrier Planet now stands a network of massive, Termicide-dispensing towers: the Terminid Control System. Once activated, the TCS will exterminate every Terminid on that planet, and inoculate it against all future infestations. However, surges in Terminid activity have forced the SEAF Engineers to evacuate. Now, only Helldivers can ensure the safety of our citizens. The Terminid Control System must be activated - at any cost.
 * Overview: Termicide-dispensing towers have been built all over every Barrier Planet. They need only to be activated to quarantine the bugs for good. Activate the Terminid Control System on the Barrier Planets: Erata Prime, Fenrir III, Meridia, Turing.
 * Outcome: ONGOING