Trooper

Troopers are little more than guns with legs, base caricatures of conciousness fused to machine guns and rocket launchers. Unlike Super Earth, the bots seem to believe that strapping heavy weaponry to expendable cannon fodder is the solution to every problem.

They can be divided into four types:
 * Trooper - Automaton infantry equipped with machine guns.
 * Raider - Automaton infantry equipped with rocket launchers.
 * Marauder - Automaton infantry equipped with Rapid-Fire Cannons.
 * Assault - Automaton infantry equipped with a Jump Pack.

Tactics

 * Troopers, Raiders and Marauders are susceptible to grenades and headshots. The Helldiver can exploit their armor similarities by aiming for headshots or using grenades for a quick takedown.
 * There is a subgroup of troops with higher damage resistance that appear on higher difficulties with black heads that are otherwise the same as their lower counterparts, including their weapons.
 * Marauder variant troops can be identified by their red heat-sinks extending from both shoulders, these will explode if damaged.
 * Raiders are particularly deadly due to their use of rocket launchers, which are very accurate with long range and typically kill instantly. They can easily kill you or one of your squad mates if you’re all distracted or if they simply go unnoticed.
 * Assault troopers will use their jump packs to rapidly close distance, they are not very dangerous in terms of armaments having only a blade and pistol, however if their jump pack is damaged they will explode on death with the force of a small grenade.