Warlord



Nicknamed Warlords by the troops, these are massive beings putting the Hulks to shame. They are the absolute top of Cyborg society and formidable opponents, using their power to oppress and control their cybernetic subjects. These lords of war are the reason why Cyborg society needs our help to return to freedom.

Tactics
Predominately found on high level planets, Warlords spawn infrequently, being airdropped onto the battlefield, normally alone, wherever 'Squadleader' Soldiers or Infantry Fighting Vehicles have raised an alarm to warn of a Helldiver's presence.

After spawning, Warlords will engage players in combat from mid to long range with their fast-firing cannon - this powerful weapon has a moderate area-of-effect and tracks player movement fairly well. Any Helldiver struck just once or twice by this barrage will quickly be downed, at which point the Warlord will typically move towards them with the intent of executing the stricken player.

Warlords are extremely heavily armored and invulnerable to small arms fire, meaning dedicated anti-tank weapons or stratagems (such as the REC-6 Demolisher or Railcannon Strike) must be used to destroy this dangerous foe. Helldivers are advised to take advantage of the Warlord's relatively poor maneuverability to gain the time and space required to target them with the necessary Stratagems.

An anomalous property of some laser weapons (specifically the LAS-5 Scythe, LAS-98 Laser Cannon and LAS-12 Tanto) is their ability to damage Warlords, even though heavy armor makes all other small arms fire ineffective. Players are not advised to rely on this trait as it takes a long time to kill Warlords using only these weapons, however they are useful for finishing off an already damaged Warlord.