Category:Helldivers 2 Lore

Galactic War
Helldivers 2 is set a century after the victory of Super Earth and its helldivers over the Cyborgs, Terminids, and The Illuminate during the events of the first game. Super Earth discovered that, upon death, the Terminids produced a unique and highly valuable resource E-710. Farms were established on human-colonized worlds. However, containment is eventually breached, releasing the bugs and causing chaos and destruction in the eastern sectors of the galaxy. Simultaneously, a new threat emerges from the west in the form of the Automatons, a mechanical army intent on destroying humanity. Helldivers, who are elite shock troops dropped from orbit to reclaim the colonized lands are redeployed to regain control over stolen lands and ordered to engagen in liberation campaigns across the galaxy once more.

Environmental storytelling is prevalent throughout the game, with various logs, notes, and propaganda messages available for players to find during gameplay. The story and progress of the war is told through community-driven objectives called major orders.

SEAF
The Super Earth Armed Forces, a.k.a "SEAF," is the military arm of the Super Earth government. They employ Helldivers and SEAF troopers to accomplish their goals, and defend Super Earth citizens and territory.

SEAF Troopers
Super Earth Armed Forces Troopers are the rank-and-file soldiers of humanity. While HellDivers serve as shock troops, quick-response units, and special forces, SEAF Troopers are equivalent to a planetary defense force. They are not present in Helldiver propaganda videos, but do appear as casualties strewn across many worlds the Helldivers must conquer.

SEAF Troopers appear to wear off-white fatigues, black combat boots, and blue armor, consisting of a helmet, chest, and back plate. They carry standard-issue weaponry, such as the AR-23 Liberator and P-2 Peacemaker.

While no living SEAF units have been seen in-game, their corpses can be spotted on several planets; usually, they are found with ammunition and other supplies nearby.

It's implied that the SEAF SAM sites and missile silos are normally staffed by SEAF Troopers. As a result of abandonment, or a massacre, these strategic points have been left unguarded in-game. Helldivers can take over and operate these defenses to make their mission easier.