Currencies (Helldivers 2)

Requisition Slips
Requisition Slips are a currency used In Helldivers 2 for acquiring Stratagems.

Earning Requisition Slips

 * points of interest in the area of operations (inside special loot containers),
 * completing primary and secondary objectives,
 * The maximum amount of Requisition Slips a player can hold is 50,000.

Medals
Medals are a currency used in Helldivers 2 for unlocking Warbond Content. Picking up Medals from Points of Interests will automatically add them to all present helldivers without the need to extract.

Earning Medals

 * points of interest in the area of operations (inside special loot containers),
 * completing Missions,
 * completing a Personal Order or Major Order,
 * The maximum amount of Medals a player can hold is 250.

Super Credits
Super Credits are a Currency used in Helldivers 2 for the In-game Store. They can be used to purchase armor sets from the store or to unlock Warbonds. Picking up Super Credits from Points of Interests will automatically add them to all present Helldivers without the need to extract.

Earning Super Credits

 * Super Credits.png special loot containers in Points of Interests,
 * warbonds.

Samples
Samples are a currency used in Helldivers 2 to permanently upgrade your ship by acquiring Ship modules. Three types of samples exist: Common Samples, Rare Samples, and Super Samples (or Super Uranium).



Common Samples
Common Samples are found on any difficulty:


 * points of interest in the area of operations,
 * Main and Side Objectives,
 * Terminid Nests or Automaton Outposts.

In the area of operations, they look like plant like bulbs on a stalk, small cases or small worms in Terminid controlled planets or like small machinery in Automaton controlled planets. The maximum amount of common samples the player can hold is 500.



Rare Samples
Rare Samples are found on difficulties 4 and up:

In the area of operations, they look like metallic crystals or yellow flowers in Terminid controlled planets. The maximum amount of rare samples the player can hold is 250.
 * points of interest in the area of operations, including special loot containers,
 * Main and Side Objectives,
 * Terminid Nests or Automaton Outposts.

Super Samples
Super Samples, which look like liquid metal bulbs defying gravity, are found only on difficulties 7 and above only at one specific Point of Interest Near a silvery rock. It is a chicken drumstick shaped rock with silvery veins. On difficulties 7, 8, 9 the PoI contains 3, 5 and 6 Super Samples respectively.

This rock has a bile-infused variation that has a chance to have the Super Samples. There is a semi-rare occurrence where multiple Super Sample rocks can spawn, typically 2, very rarely 3. The samples will only ever be at one of these locations, never split between them, therefor if you find one of these rocks but it has no samples then there's another one somewhere on the map that holds them.

The maximum amount of Super Samples the player can hold is 100.

Usage
Samples are used to purchase Ship Module upgrades, which are permanent upgrades to your Destroyer ship that affect statistics such as reducing cooldowns or efficiency of certain types of Stratagems.