Factory Strider

Called "Walkers" by some Helldivers, the Factory Striders are giant, heavily armed behemoths of steel and socialism. As walking Factories on legs, Factory Striders can be found at Automaton outposts or be dropped into battle, firing their cannons and dual miniguns at Helldivers and fabricating batches of Standard Devastators, or roam across the planet's surface providing fire support where it can. Due to their functionality, it is unsurprising that Automatons can quickly deploy and spread on Super Earth colonies.

Factory Striders are extremely tough targets, with many Helldivers reporting they can survive several 500kg bomb direct hits.

On April 16th, Reports confirmed that the Factory Striders encountered during the latter stages of Operation Swift Disassembly were prototypes on test runs and are now being mass-produced. Reports have also confirmed that factory striders can be transported and dropped off by dropships. The Super-Earth command has approved new missions targeting the destruction of factory striders.

Tactics And Strategy
To aid our fellow Helldivers in effectively eliminating the Factory Striders, here is a table showing the best way to destroy a Strider using different weapons.
 * The Orbital Laser alone is often enough to destroy a Factory Strider. However, the gargantuan machine takes the entire duration of the laser to be destroyed.
 * If it's still standing afterward, focus anti-tank weaponry at its head, as one or two shots are often enough to bring the behemoth down for good.
 * If you keep dying, make the most out of your deaths by landing on the Strider and calling support weapons or emplacements on its back. It can take around 5 Hellpods of any kind landing on its back to destroy them.
 * An Eagle 500kg bomb landing directly on the Strider's face can put it in a near-death state.
 * For players yet to unlock stratagems such as the Eagle 500kg bomb or Orbital Laser, basic Eagle Airstrikes will do a significant amount of damage.
 * They also have the potential to kill them with several lengthwise hits, though they will usually severely damage them instead.
 * Never be anywhere remotely in front of one until you blast off its turrets, as they can and WILL kill you within 1-2 seconds with no cover.
 * It takes two shots from an anti-tank weapon such as a Recoilless Rifle or Quasar Cannon to destroy its top turret, as well as a single shot for each of its two front machine guns.
 * Once all its weapons are destroyed, it will generally remain stationary and focus on producing Devastators; this can allow Helldivers to either focus on other threats or adequately move around the Strider to destroy its weak point.
 * Occasionally, a strider will open its bottom vent (which is a way to kill one) and drop four standard devastators. This can sometimes lead to snowballing if you don't either kill the strider or leave if you're already overrun.
 * Generally, these aren't worth fighting if you're low on resources. If you use your last 500kg, miss the headshot slam, and are out of anti-tank weaponry, you're defenseless against the strider and other high-priority threats.