Retaliatory Strike

This page is a work in progress and will be updated in the near future.

Retaliatory Strike
To be expanded:


 * A specific number of enemies required to accomplish the mission for all factions at any difficulty.


 * Advanced tactics/techniques such as a recommend and the most useful loadouts, tricks and more...


 * All hand-crafted arenas. (+ screenshots)
 * Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
 * And all bugs, glitches, and exploits assigned to them.

Retaliatory Strike
Retaliatory Strike missions are a part of a free content update Democracy Strikes Back released on 26th October 2015. These missions require Helldivers to drop into a hazardous, arena-like area to exterminate as many of the enemies of democracy as possible before being allowed to extract.

During a Retaliatory Strike, a large kill counter (with progress bar) will appear at the top of the screen.

Difficulty
Retaliatory Strikes are available from Medium up to the Helldive Difficulty, for each faction. High in-game knowledge and skills are required from the Helldivers to successfully complete the mission.

Retaliatory Strike Hazards
The Retaliatory Strike arenas usually they do not stand out, but a few of them are extremely dangerous, not only because they are filled with enemies - Arenas are arranged with hazards such as:
 * Water
 * Snow
 * Magma Eruptions

Gameplay Tips

 * The AT-47 Anti-Tank Emplacement is very effective on the Retaliatory Strike mission-type, especially against Cyborgs or Bugs, and many players consider this Stratagem to be overly powerful against any enemy race. For new recruits especially, the AT-47 can turn a seemingly impossible endeavour into an easy experience. One or two emplacements defended and/or healed by other players with additional defensive items is a commonly found set-up for RS missions.