A/AC-6 Tesla Tower

A powerful turret that builds an electric charge when a target comes close and unloads a powerful lightning strike onto it after a short while. The automated tower is NOT capable of discerning friend from foe. However, going prone within the Tesla Tower's area-of-effect will prevent the Helldiver being targeted by its lightning strikes.

The Tesla Tower will not target objectives such as the Launchpad or Geological Survey, making it one of the better defensive options for defending them against Bugs. Not as effective against Cyborgs or Illuminate as they have multiple ranged units which can destroy the Tesla Tower.

No enemies are safe from the Tesla Tower's lethal bolts; even Cyborg IFVs and the Bugs' heavily-armoured Tanks, Impalers and Behemoths will be neutralized in a few hits (if the Tesla Tower survives long enough).

Tesla Towers will disappear after about 150 seconds if not destroyed.

Unlock Requirement
The A/AC-6 Tesla Tower is granted to the player as a reward for completing all the missions on its associated planet (typically a high level planet - difficulty 10 to 12).

Stratagem Code
Players must enter the following sequence, using the controller d-pad, in order to call down an A/AC-6 Tesla Tower during a mission: