Stalker (Helldivers 2)

"'A side effect of Terminid gene-splicing research, Stalkers can camouflage themselves in their fascist lies almost to the point of invisibility, but ultimately nothing can hide from the cleansing light of Freedom.'"

The Stalker is a medium-sized Terminid that can first appear on Easy difficulty, spawning from Stalker Lairs, an optional objective. Super Earth Propaganda claims that Stalkers to be mutated Hunters with camouflage capabilities and enhanced strength. There are reports that this strain of Terminid appeared during the First Galactic War, but there is no evidence that they had camoflauge capabilities before.

Theories claim that this camouflage ability was the result of Super Earth tampering with Terminid DNA to make them produce more E-710 or Super Earth had some kind of secret Terminid weaponization program in an attempt to create an army of controllable Terminid Stalkers to stealthily get rid of or assassinate separatists or rebel cells on planets within the Galactic Fronter.

Stalkers slowly approach Helldivers while camouflaged and ambush using their claws or stylets when close; if unsuccessful, they will briefly retreat before resuming their hunt. Destroying all Stalker Lairs will stop Stalkers from spawning for the rest of the mission.

Tactics

 * Stalkers can appear on any planet with bug missions, but only in missions that have a Stalker Lair secondary objective. They can be quite hard to find as unlike normal nests they are hidden on the map until discovered by a player or by activating a Radar Station. Upon locating a Stalker Lair an icon will appear on the map.
 * Stalkers behave much like Hunters with far greater health and the added threat of camouflage. Their outline is still clearly visible to a keen-eyed player, and has greater contrast against fog rather than clear weather.
 * Stalkers can use their tongues to reach a target from a distance, but can be taken down with concentrated fire or high-impact weaponry. Nevertheless, they can withstand a considerable amount of damage before succumbing to Managed Democracy's powerful embrace.
 * Any visible damage a stalker takes will show up over their camouflage, making them much easier to spot if they manage to get away.

Trivia

 * Stalkers derive their name from a similar enemy in the first game. Like their namesake, they are agile ambush predators, who cloak themselves in order to approach unaware Helldivers. However, they are much deadlier than their ancestors, capable of both dealing and enduring far more damage.