Gunship Facility

Gunship Facilities are tall structures that create and deploy Gunships that will patrol the area and engage Helldivers on sight. Gunship Facilities can appear either alone or in groups of 2-3; and with each fabricator being capable of fielding a maximum of 3 Gunships, there can be upwards of 9 gunships roaming a small area at a given time.

The fabricators themselves are immune to all conventional weapons. They can only be destroyed by the detonation of a Hellbomb in close proximity to the base of the fabricator.

Tactics

 * The facilities have a cooldown between Gunship deployments; use the time you have after destroying the surrounding Gunships to call in a Hellbomb and put a stop to the facility’s operations for good.
 * The terrain where Gunship Facilities spawn might has a blind spot where the gunships cannot target a deployed Hellbomb. If the gunship escorts cannot be shot down, the next best thing would be to find this and plant the bomb there.
 * Alternatively, deploying a FX-12 Shield Generator Relay first then a Hellbomb under it, will shield the bomb long enough for it to detonate under gunship fire, assuming no other automaton infantry are nearby.