Orbital Walking Barrage

The Orbital Walking Barrage is an Offensive Orbital Strategem. The Walking Barrage is essentially a 380mm HE Barrage, but is fired vertically infront of the Helldiver, instead of saturating an area with ordnance.

Stats

 * Call-In Time: 6 seconds
 * Cooldown: 240 seconds
 * Explosive damage

Tactics

 * The Orbital Walking Barrage essentially fires a salvo of 380mm shells that "walks" infront of the user's direction when the beacon is thrown.
 * The OWB is particularly useful for shutting down pursing hordes and shutting down chokepoints due to it's more linear splash pattern. It is also much safer to deploy around teammates since the splash zone is easier to predict.
 * While not as effective as the standard barrage, the walking barrage can still cut a path of destruction through enemy bases, if the barrage path is positioned correctly.
 * One way to kill Automaton Stratagem Jammers is to throw a walking barrage beacon in the direction of the jammer, before entering it's jamming field. The Super Destroyer will still proceed with the bombardment, even if the bombardment path is within the jammer field, as long as the beacon itself activated outside of it. Jammers attached to fabricators will be destroyed outright, and even those without will still have the outpost itself be devastated for easy removal.
 * While the original WW1 strategy with the walking barrage is for infantry to closely follow the barrage into the enemy lines, the still-unpredictable nature of 380mm shells makes this a risky proposition. It is still recommended to give the barrage a wide berth of atleast 40-60m while the bombardment is underway.