A/M-12 Mortar Sentry

The A/M-12 Mortar Sentry is an automatic turret that appears in Helldivers 2 as a Stratagem. It costs 7000 Requisition Slips

Stratagem Code
Players must enter the following sequence, using the default Ctrl+WASD keys or the controller D-Pad in order to call down this Stratagem during a mission:



Stats

 * Call-in Time : 3 seconds
 * Uses : Unlimited
 * Cooldown Time : 180 seconds (3m)
 *  Lifetime : Unlimited
 *  Maximum Active At Once : 1
 *  Capacity : 20 shells (30 with "Shock Absorption Gel" Ship Module)
 *  Firing Mode : 4 round burst

Gameplay Tips

 * Mortar sentries - like all other sentries - will not stop firing at hostiles even at risk of friendly-fire. Due to their explosive payload, it has a extremely high tendency to kill fellow Helldivers; it is therefore recommended, by the Ministry of Truth, to weigh the potential awe-inspiring ballistic annihilation of anti-democracy dissidents, with the potential - minor case - of total evisceration of your fellow brave and freedom-spreading compatriots.
 * The mortar sentry is especially vulnerable at close range; consider protecting it with other sentries, Helldivers, or by disintegrating the enemy before they have a chance to spread their anti-democracy schemes upon Super Earth 's poor, innocent mortar sentries.
 * The A/M-12 Mortar Sentry synergises well with the A/M-23 EMS Mortar Sentry; the A/M-23 EMS freezes anti-democracy in its tracks and the A/M-12 executes the final blow, as the gavel of true democratic justice.