Extraction Shuttle

When a mission has been completed, Helldivers withdraw from the battlefield by shuttle. This is done by entering 6 randomized directional inputs on the Extraction Beacon, which only gets deployed after all mission objectives have been completed (or attempted and failed).

After 90 seconds, the shuttle will arrive and land on the Extraction Beacon. The craft is completely indestructible and will instantly obliterate anything it lands on. As it is much larger than the Beacon it lands on, particularly dangerous enemies can be lured to the Beacon so that the shuttle can clear out the area.

If no one boards the shuttle, it eventually flies off again and extraction will need to be re-requested. After at least one Helldiver has boarded, the mission cannot be failed anymore. Any Helldivers that still remain after the shuttle leaves are stranded on the planet; in that case, full stars will not be given for completing the mission.

Gameplay Tips
Take care using high explosives around the shuttle. It is a very large object that will block a lot of fire, frequently with hilarious/disastrous results.

It is possible to crawl into the shuttle when in a downed state. Make sure you enter the center of the door! The shuttle can also be entered by going prone.

The open shuttle doors can be shot through by direct-fire weapons. This also goes for enemies; Illuminate Hunters love doing this.

Any stratagem beacon or grenade held when entering the shuttle is immediately dropped on the floor. This can be good or bad, depending on your exit strategy.

The LIFT-850 Jump Pack can be utilized to get onto the roof of the shuttle. This is done by engaging the jump pack just prior to the shuttle touching down, aiming for its back. From here, stratagems, grenades and indirect-fire weapons like the Obliterator Grenade Launcher and M-25 Rumbler mortar can be used with near-impunity.