PLAS-1 Scorcher

The PLAS-1 is the first ever Helldiver issued plasma weapon. Super Earth engineers have gone to great lengths to provide a safe and reliable weapon, and the result is a rifle firing bolts of superheated gas. The bolts explode on impact and can cause great anti-personnel damage. Part of the Weapons equipment kit.

Compared to the Suppressor, this weapon has less range (often not enough to reach the edge of the screen), a larger area of effect, and can set whatever the projectile flies past on fire -- including other Helldivers. The Singe (the pistol version of the Scorcher) deals more damage per hit but does not cause ignition.

Helldivers start with 4 magazines of Scorcher ammunition, and can carry up to 8. Each magazine contains 10 rounds (20 with the Extended Magazine upgrade). If 4 or less rounds remain in the magazine when the weapon is fired, the 'low ammunition' warning sound will play.

Reload time is always 2.5 seconds. The Scorcher is not capable of retaining an extra round in the chamber.

Unlock Requirement
The PLAS-1 Scorcher is a DLC weapon, available at any rank to those who purchase the Weapons Pack equipment kit.