Hulk (Helldivers 2)

As with all Automaton units, the plodding Hulk is brainlessly optimized to do nothing except deliver heavy firepower. If encountered, the recommended protocol for Helldivers is to immediately call in the largest Orbital bombardment available. Variants: Autocannon/Rocket, Flame, Rocket.

Tactics

 * They're completely covered in armor, but they do have one weak spot, which is at the back, keep attacking this and they'll overheat, eventually exploding. However, the best way to go up against them is distance, and trying to flank them from afar.The head of the hulk can also be considered as a weak spot. It is slightly less armored and can be damaged with weapons with percing ammunition like the anti-material rifle and railgun.
 * Stratagems, Orbital and Eagle Strikes with explosives can also do significant damage.