Council Member



The absolute masters of the Illuminate race, Council Members are the ones holding their alien, spaghetti-like, appendages on the WMD trigger. They are very much like Illusionists but with political power and increased protection.

Meeting one of these on the battlefield is a free pass to take out part of the threat presented by the Illuminate race.

Tactics
Predominately found on medium to high level planets, Council Members teleport onto the battlefield alone wherever Observers or Watchers have raised an alarm to warn of a Helldiver's presence.

Council Members behave very much like Illusionists: after spawning they will either target nearby players with an area-of-effect attack that reverses all directional controls for a significant time; or launch powerful projectile attacks at more distant players, just one of which is enough to down a Helldiver. With practice, these projectiles can be dodged or players can target them with weapons fire to destroy the projectile before it reaches them.

Council Members can only withstand a moderate amount of punishment and are normally fairly slow, however, they will teleport out of the line of fire after receiving some damage and their projectile attacks absorb some of the weapons fire intended for them. This, combined with their control reversal attack and the lethality of their projectiles, make them an extremely dangerous and resilient foe.

Using the SH-20 Shield Generator Pack makes Helldivers immune to the Council Member's control reversing attack.