Illusionist



Illusionists are highly revered among the Squ'ith and have the ability to control other sentient beings with nanobot technology. Frontline soldiers have reported hallucinations, an ill-will to fight and general apathy when fighting these perverse witches.

Furthermore, these beings have a shield device similar to that of Tripods that protect the Illusionist.

Tactics
Predominately found on medium to high level planets, Illusionists teleport onto the battlefield alone wherever Observers or Watchers have raised an alarm to warn of a Helldiver's presence.

After spawning, Illusionists will engage players in combat by launching projectile attacks at them, two or three of which are enough to down a Helldiver. This projectile attack also has a small area-of-effect which reverses all directional controls for a few seconds. With practice, these projectiles can be dodged or players can target them with weapons fire to destroy the projectile before it reaches them.

Illusionists can only withstand a moderate amount of punishment and are normally fairly slow, however, they will teleport out of the line of fire after receiving some damage and their projectile attacks absorb some of the weapons fire intended for them. This, combined with their control reversal attacks, can make them a dangerous and resilient foe.

Using the SH-20 Shield Generator Pack makes Helldivers immune to the control reversing effect of the Illusionist's attacks.