Weapons (Helldivers)



Helldiver troops are sent into battle with one primary weapon as well as a sidearm. There are 15 primary weapons to choose from in total (most are only unlocked when the player reaches certain Ranks) which each fall into one of several categories depending on their characteristics, such as Assault Rifles or Shotguns.

Currently, the only available sidearm is the P&#8209;2 Peacemaker.

Every weapon has multiple upgrades which can be purchased with Research Points, these can raise the weapon's efficiency greatly by increasing damage and magazine size; or provide unique bonuses like incendiary or armor piercing rounds.

Additionally, some primary weapons are classed as one-handed (such as the Knight SMG or fully upgraded Double Freedom), this trait allows players to continue to use these primary weapons while completing 'Retrieve Black Box' objectives, instead of being forced to swap to their sidearm.

Standard Weapons Table

The primary weapons and sidearm that can be equipped before deploying to combat:

&#42; Item is part of a free DLC pack.

$ Item is part of a paid DLC pack.

DLC weapons are unlocked immediately after purchase.

Heavy Weapons
Players can also equip certain Stratagems which allow them to call down heavy weapons during combat, the Stratagems must first be unlocked by successfully completing all missions on their associated planet.

Heavy weapons fall into several categories, with some (for example, the LAS-98 Laser Cannon) essentially being more powerful versions of certain primary weapons; while others have special attributes (for example, the anti-tank capabilities of the RL-112 Recoilless Rifle) which make them invaluable in some situations. Players are only capable of carrying one heavy weapon at a time.

Heavy Weapons Table

The heavy weapons which can be requested during combat as Stratagems:

&#42; Item is part of a free DLC pack.

$ Item is part of a paid DLC pack.

DLC Stratagems are unlocked immediately after purchase.