Armor Traits

Each of the Armor Sets has a trait that enhances and differentiates it from the other armors. This is separate from the armor class (Heavy, Medium, Light) although some traits are only found in some classes.


 * Scout - Enemy detection reduced by 30%, Map markers generate pings
 * Engineering - Reduce recoil 30%, Grenade capacity +2
 * Servo-Assist - Increase throwing range/force by 30%, provide 50% bonus limb health
 * Democracy Protector - Prevent all damage from chest bleeding, 50% chance to survive lethal damage with 1 HP
 * Fortified - Reduce recoil while crouching by 30%, 50% resistance to explosive damage
 * Extra Padding - Increases armor rating (usually +50, may depend on armor type)
 * Electrical Conduit - Resistance to ARC damage increased 95%
 * Med-Kit - Stim bonus of +2 (capacity & spawn), duration of stim effectQ +2.0 sec.