AC-8 Autocannon

"'A fully-automatic cannon effective against light vehicle armor. Includes support backpack required for reloading.'"

The AC-8 Autocannon is one of the stratagems available to the player at Level 10, costing 7,000 Requisition Slips. It is highly effective against bots and can be used as an automatic Railgun with increased versatility and less potential damage and accuracy.

Stratagem Code
Players must enter the following sequence, using the default Ctrl+WASD keys or the controller D-Pad in order to call down this Stratagem during a mission:

Stats

 *  Call-in Time : 3 Seconds
 *  Uses : Unlimited
 *  Cooldown Time : 480 Seconds (8 Minutes)
 *  Ammo Capacity : 10 Shells (2 x 5 Shell clips)
 *  Firemodes:  Semi / Auto.
 *  Crewable?  Yes

Gameplay Tips

 * The Autocannon can be used to destroy bug holes and bot factories from a great distance, the latter can prove to be rather tricky as the wielder needs to ensure the projectile arc into the factory's exhaust instead of impacting the fairing.
 * With a wide enough angle a shot can be banked off of the fairing into the factory, positioning is critical.
 * The description is a little misleading. The AC-8 is capable of penetrating medium armor, and can sharpshoot the weakpoints of heavy enemies such as Titans rather effectively.
 * The autocannon can be reloaded by the user if they have the backpack on, thus allowing it to be used in solo play or without team coordination.
 * It's advised to reload after firing around 5~9 shells (about 1/3 of the autocannon's magazine capacity) instead of waiting for the magazine to be depleted. This allows the Helldiver to reload only one half of the magazine (5 Shells) which will take less time as an empty gun will need to be charged before use. Reloading a fully depleted AC can be canceled with a dive and ready to fire halfway through reloading as long as its after the weapon is charged.
 * Firing has substantial recoil, while recentering is sluggish in third person. its recommended to stay in first person, which may be bugged, or crouch before shooting beyond short distance. Reserve prone for when accuracy is critical.
 * This Support Weapon has explosive damage. As might be expected, close range shots may result in self damage.
 * However, what's less obvious is that during a reload with a bullet chambered, attempting to reload cancel by pressing fire will negligently discharge the chambered round. This can deal self damage as well.